Sunday, May 1, 2016

Technology to connect the virtual with reality

Technology to connect the virtual with reality

"A good technique to get promotion, and ultimately does not depend on the technology itself, but on good content", somatosensory control technology of concern at present, Connaught room, General Manager Liu Hao-Yang said. In fact, the "sense of control" or "motion capture" already in industrial applications for many years, with the popularity of games in recent years, people are beginning to realize the potential of this technology to the consumer market. June recently interviewed two domestic startups engaged in somatosensory area, Connaught room in aobizhongguang in Shenzhen and Beijing.

But both are in different directions, and future areas of application are very different. Aobizhongguang is based on optical, using cameras to capture the 3D scene; Novo as release is based on motion capture sensor, you need to wear sensors on the body. There is a profound technical accumulation in their respective fields, founder of core team are experienced researchers in related fields, and they also face similar problems in application.

Advanced technology, hard

Aobizhongguang was established in early 2013, said company CEO Huang Yuanhao, the core team has more than 10 years of technology accumulation, "in the optical range finder has caught up with companies such as Microsoft, but still a little gap in the intelligent algorithm." June saw them with PrimeSense, the industry's leading product parameter contrast, their accuracy, resolution, and delay control is very good.

Technology to connect the virtual with reality

Make use of 3D technology, they are the first thing to do is to reform the TV interacts. Somatosensory action TV what is a scene? Probably something like touch-screen phones operate in the same manner: click, slide screen, multi-touch. Huang Yuanhao with some sense of Samsung TV as an example explained that the 2D based on camera technology could not obtain "the distance" information can only be understood as a mouse up. -They are currently trying to solve optimization problems, such as after the first prototype in the near future, will go to several major TV manufacturers demonstrate, want some cooperation.

Another company Connaught room is the same set up soon, the professional application of motion capture technology in the film and television industry by the blitz, there are several companies buy authorized. Liu Hao-Yang said the mechanics of their professional background has been a great help. Principle of sensor-based motion capture, is not simply to capture sensor data, but to build a mechanical model. Since the sensor measurement error, and the distance between the sensor information can have errors.

Leader in the field of performance capture is Netherlands Xsens, "they saw in this direction in 2010 is still very great", Liu Hao-Yang said. Xsens products in the most important areas of application are research institutes, used as a dynamic, machine learning research, product cost is high, users after a period of training to use, but also because pursuit of accurate results regardless of cost, these professional equipment prices are relatively high.

In addition, both companies have done the game plan. Aobizhongguang want TV in the living room to open, with Microsoft Kinect video game consoles. But facing the Android platform interface standards are not unified, handle adapter problems, and video games are a new area, Developer's enthusiasm was not fully mobilized.

Connaught room wants to do is immersive virtual reality games. Oculus Rift appears to solve the problem of virtual displays, Connaught room hope to own high-precision motion-capture technology can be applied to virtual reality experience, and human interaction with the virtual world. Development of virtual reality games, is only just beginning, market is difficult to cultivate, it can be said there is still a long way to go.

Platform, play

Huang Yuanhao believes that 3D sensing technology in the future is expected to be applied to various fields, such as 3D modeling, online fitting, image search, character recognition, artificial intelligence, and so on. Aobizhongguang promote the direction TV is somatosensory system and somatosensory games, perfect technology and experience at the same time, Huang Yuanhao want to leverage the power of brand manufacturers to promote the application of technology. They will provide developers with hardware, drivers and middleware, to lower development threshold, so that more people join in this ecology.

Liu Hao-Yang to the House June analysis of sensor-based motion capture technology application possibilities, a sensor is getting smaller and smaller, "North room sensor only fingernails the size of a single node", which is very convenient to wear, and the price is cheaper. More importantly, "(immersion) the emergence of virtual reality in this industry is a very important role in promoting" immersive virtual realities, necessary to precise motion capture, but also rates accurately mapped to a virtual environment, cannot appear a little lag.

Connaught room will launch this month a free Assembly body sensor systems, can be used to capture details of finger motion, and as long as the hundreds of dollars. This virtual reality application development to help address the interaction problem, allows developers to make a good application, then launch the industry's development.

Survival, not a problem

All along, the rare focus on core underlying technology company or no technology or have the patience to bet on the future. Today, the business environment has been greatly improved, capital is not a problem. virtual glasses

Huang Yuanhao returned home has a good influence in the industry received angel investment, also kept investors comes in the door, has now got a round of financing tens of millions of Yuan. Early solutions provider PrimeSense was purchased by Apple with Microsoft's Kinect, technology of its external mandates will expire in 2015, aobizhongguang mission is to replace the PrimeSense's market during the first phase.

Since then, aobizhongguang might be somatosensory gaming-oriented individual to sell products. Huang Yuanhao say they keep an open mind, as long as the development product will try to, and will gradually start service system.

Technology to connect the virtual with reality

Connaught room with very good profit, in the field of professional market has been branded, such as movie special effects. Liu Hao-Yang said that their plan is to do in the field of high-end technology the best, in the area of consumer-grade cost-effective. "We want to change the industry", a platform for sensor-based motion capture.

Although technologies ultimately depend on rich and engaging content, but the evolution of the Internet, Liu Hao Yang believes that currently is not applied, because the most basic technology platform has not yet been established. "Control the direction of this big can't be wrong", so it should be done of the most promising technological breakthrough research company. "Progress will be quicker than the Internet, previously took 20 years, may now be just 5-8 time, fast 2-3 can see very good application. "

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